Initialization of NomadNet project
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#!/usr/bin/env python3
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"""
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Color Table Generator with Perceptual Normalization
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Generates HSL color tables with optional normalization to uniform perceptual
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intensity (CIELAB L*) followed by global lightness scaling.
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"""
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import argparse
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import colorsys
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import math
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import sys
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def hsl_to_rgb(h, s, l):
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"""Convert HSL (0-360, 0-100, 0-100) to RGB (0.0-1.0)."""
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h_norm = (h % 360) / 360.0
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s_norm = max(0, min(100, s)) / 100.0
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l_norm = max(0, min(100, l)) / 100.0
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r, g, b = colorsys.hls_to_rgb(h_norm, l_norm, s_norm)
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return (r, g, b)
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def rgb_to_hex(r, g, b):
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"""Convert RGB 0.0-1.0 to lowercase hex string."""
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r = max(0, min(1, r))
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g = max(0, min(1, g))
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b = max(0, min(1, b))
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return f"{int(r*255):02x}{int(g*255):02x}{int(b*255):02x}"
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# CIELAB conversion functions
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def srgb_to_linear(c):
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if c <= 0.04045:
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return c / 12.92
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return ((c + 0.055) / 1.055) ** 2.4
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def linear_to_srgb(c):
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if c <= 0.0031308:
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return c * 12.92
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return 1.055 * (c ** (1/2.4)) - 0.055
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def rgb_to_lab(r, g, b):
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"""Convert sRGB (0-1) to CIELAB (L: 0-100, a,b: ~-128 to 127). D65 illuminant."""
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# sRGB to Linear
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r_lin = srgb_to_linear(r)
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g_lin = srgb_to_linear(g)
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b_lin = srgb_to_linear(b)
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# Linear to XYZ (D65)
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X = 0.4124564 * r_lin + 0.3575761 * g_lin + 0.1804375 * b_lin
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Y = 0.2126729 * r_lin + 0.7151522 * g_lin + 0.0721750 * b_lin
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Z = 0.0193339 * r_lin + 0.1191920 * g_lin + 0.9503041 * b_lin
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# XYZ to LAB
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Xn, Yn, Zn = 95.047, 100.0, 108.883
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delta = 6/29
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def f(t):
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if t > delta**3:
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return t ** (1/3)
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return t / (3 * delta**2) + 4/29
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L = 116 * f(Y / Yn) - 16
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a = 500 * (f(X / Xn) - f(Y / Yn))
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b_val = 200 * (f(Y / Yn) - f(Z / Zn))
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return (L, a, b_val)
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def lab_to_rgb(L, a, b_val):
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"""Convert CIELAB to sRGB (0-1)."""
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Xn, Yn, Zn = 95.047, 100.0, 108.883
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delta = 6/29
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def inv_f(y):
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if y > delta:
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return y ** 3
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return 3 * delta**2 * (y - 4/29)
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L_adj = (L + 16) / 116
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X = Xn * inv_f(L_adj + a / 500)
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Y = Yn * inv_f(L_adj)
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Z = Zn * inv_f(L_adj - b_val / 200)
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# XYZ to Linear RGB
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r_lin = 3.2404542 * X - 1.5371385 * Y - 0.4985314 * Z
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g_lin = -0.9692660 * X + 1.8760108 * Y + 0.0415560 * Z
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b_lin = 0.0556434 * X - 0.2040259 * Y + 1.0572252 * Z
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r = linear_to_srgb(r_lin)
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g = linear_to_srgb(g_lin)
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b = linear_to_srgb(b_lin)
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return (r, g, b)
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def generate_colors(
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hues=None,
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hue_start=0.0,
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hue_step=30.0,
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sat_start=70.0,
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sat_step=0.0,
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sat_steps=1,
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light_start=50.0,
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light_step=0.0,
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light_steps=1,
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perceptual_multiplier=1.0,
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use_hsl_space=False,
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normalize=False,
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normalize_target=None,
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discards=[]
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):
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"""
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Generate color table with optional perceptual normalization.
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Pipeline:
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1. Generate HSL variations
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2. If normalize: Convert to LAB, set all L* to target (mean or specified)
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3. Apply global perceptual multiplier to L*
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4. Convert to RGB and output hex
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"""
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# Determine hue list
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if hues is not None:
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hue_list = [float(h) % 360 for h in hues]
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else:
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hue_list = []
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current = hue_start % 360
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if hue_step <= 0:
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raise ValueError("hue_step must be positive when using start/step mode")
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while current < 360:
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hue_list.append(current)
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current += hue_step
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# Determine if we need LAB processing
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needs_lab = normalize or (perceptual_multiplier != 1.0) or not use_hsl_space
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colors = []
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lab_colors = [] # Store as (L, a, b) tuples if processing needed
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for h in hue_list:
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for i in range(sat_steps):
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s = sat_start + (i * sat_step)
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s = max(0, min(100, s))
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for j in range(light_steps):
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# l = light_start + (j * light_step)
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l = light_start + (i * light_step)
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l = max(0, min(100, l))
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r, g, b = hsl_to_rgb(h, s, l)
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if not needs_lab:
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colors.append(rgb_to_hex(r, g, b))
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else:
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L, a, b_lab = rgb_to_lab(r, g, b)
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lab_colors.append((L, a, b_lab))
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filtered_colors = []
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filtered_lab_colors = []
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i = 0
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for c in colors:
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i += 1
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if not str(i) in discards:
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filtered_colors.append(c)
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i = 0
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for c in lab_colors:
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i += 1
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if not str(i) in discards:
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filtered_lab_colors.append(c)
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colors = filtered_colors
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lab_colors = filtered_lab_colors
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if not needs_lab:
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return colors
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# Step 2: Perceptual Normalization (equalize intensity)
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if normalize:
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if normalize_target is not None:
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target_L = normalize_target
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else:
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# Calculate mean perceptual lightness
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target_L = sum(lab[0] for lab in lab_colors) / len(lab_colors)
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print(f"Target L*: {target_L}")
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# Clamp target to valid LAB range
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target_L = max(0, min(100, target_L))
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# Normalize all colors to target L, preserving hue (a, b)
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lab_colors = [(target_L, a, b) for (L, a, b) in lab_colors]
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# Step 3: Apply final global perceptual multiplier
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final_colors = []
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for L, a, b in lab_colors:
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L_final = L * perceptual_multiplier
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L_final = max(0, min(100, L_final))
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r, g, b = lab_to_rgb(L_final, a, b)
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final_colors.append(rgb_to_hex(r, g, b))
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return final_colors
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def main():
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parser = argparse.ArgumentParser(
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description="Generate perceptually normalized color tables",
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formatter_class=argparse.RawDescriptionHelpFormatter,
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epilog="""
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Pipeline: HSL Generation → [Normalize to uniform L*] → Global Multiplier → Hex
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Examples:
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# 32 colors normalized to same perceptual intensity, then darkened 20%
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python3 colorgen.py --hue-start 0 --hue-step 11.25 --sat-start 75 --normalize --perceptual-multiplier 0.8
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# Force all colors to exactly L*=55, then scale by 1.1
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python3 colorgen.py --hues "0,90,180,270" --normalize --normalize-target 55 --perceptual-multiplier 1.1
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# Generate with lightness variation, normalize to mean intensity, output brightened
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python3 colorgen.py --hue-start 15 --hue-step 30 --light-start 40 --light-step 10 --light-steps 3 --normalize --perceptual-multiplier 1.2
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"""
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)
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# Hue configuration
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hue_group = parser.add_mutually_exclusive_group()
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hue_group.add_argument("--hues", type=str, metavar="LIST",
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help='Comma-separated hue values, e.g., "0,60,120"')
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hue_group.add_argument("--hue-start", type=float, default=0.0,
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help="Initial hue offset in degrees")
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parser.add_argument("--hue-step", type=float, default=30.0,
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help="Separation between hues")
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# Saturation/Lightness configuration
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parser.add_argument("--sat-start", type=float, default=75.0,
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help="Initial saturation (0-100)")
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parser.add_argument("--sat-step", type=float, default=0.0,
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help="Saturation step")
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parser.add_argument("--sat-steps", type=int, default=1,
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help="Number of saturation variations")
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parser.add_argument("--light-start", type=float, default=50.0,
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help="Initial lightness (0-100)")
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parser.add_argument("--light-step", type=float, default=0.0,
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help="Lightness step")
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parser.add_argument("--light-steps", type=int, default=1,
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help="Number of lightness variations")
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# Perceptual processing
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parser.add_argument("--normalize", action="store_true",
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help="Normalize all colors to same perceptual intensity (L*) before applying multiplier")
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parser.add_argument("--normalize-target", type=float, default=None, metavar="L",
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help="Target L* value (0-100) for normalization. Default: mean of generated colors")
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parser.add_argument("--perceptual-multiplier", type=float, default=1.0,
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help="Final global lightness multiplier (1.0=no change)")
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parser.add_argument("--hsl-space", action="store_true",
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help="Skip LAB conversion if not normalizing (faster, less accurate perceptually)")
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# Output
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parser.add_argument("--python-list", action="store_true",
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help="Output as Python list")
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parser.add_argument("--separator", type=str, default="\n",
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help="Separator between colors")
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parser.add_argument("--stats", action="store_true",
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help="Print generation stats to stderr")
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hue_group.add_argument("--discard", type=str, metavar="LIST",
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help='Discard output indexes, e.g., "20,2,33"')
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args = parser.parse_args()
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if args.hsl_space and args.normalize:
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print("Warning: --hsl-space ignored because --normalize requires LAB space", file=sys.stderr)
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args.hsl_space = False
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try:
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if args.discard: discards = args.discard.split(",")
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else: discards = []
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colors = generate_colors(
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hues=args.hues.split(",") if args.hues else None,
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hue_start=args.hue_start,
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hue_step=args.hue_step,
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sat_start=args.sat_start,
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sat_step=args.sat_step,
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sat_steps=args.sat_steps,
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light_start=args.light_start,
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light_step=args.light_step,
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light_steps=args.light_steps,
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perceptual_multiplier=args.perceptual_multiplier,
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use_hsl_space=args.hsl_space,
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normalize=args.normalize,
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normalize_target=args.normalize_target,
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discards=discards,
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)
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i = 0
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# Enable to test on light background
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# print(f"#!bg=fff\n")
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if args.python_list: print("colors = [", end="")
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for c in colors:
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i+=1
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if args.python_list:
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print(f"\"{c}\", ", end="")
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else: print(f"`FT{c}colored {i}`f")
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if args.python_list: print("]")
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if args.stats:
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total = len(colors)
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mode = "normalized + " if args.normalize else ""
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print(f"# Generated {total} colors ({mode}L* × {args.perceptual_multiplier})",
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file=sys.stderr)
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except Exception as e:
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print(f"Error: {e}", file=sys.stderr)
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sys.exit(1)
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if __name__ == "__main__":
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main()
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